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luku12.tex
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luku12.tex
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\chapter{Graph traversal}
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This chapter discusses two fundamental
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graph algorithms:
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depth-first search and breadth-first search.
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Both algorithms are given a starting
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node in the graph,
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and they visit all nodes that can be reached
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from the starting node.
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The difference in the algorithms is the order
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in which they visit the nodes.
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\section{Depth-first search}
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\index{depth-first search}
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\key{Depth-first search} (DFS)
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is a straightforward graph traversal technique.
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The algorithm begins at a starting node,
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and proceeds to all other nodes that are
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reachable from the starting node using
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the edges in the graph.
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Depth-first search always follows a single
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path in the graph as long as it finds
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new nodes.
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After this, it returns to previous
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nodes and begins to explore other parts of the graph.
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The algorithm keeps track of visited nodes,
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so that it processes each node only once.
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\subsubsection*{Example}
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Let us consider how depth-first search processes
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the following graph:
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\begin{center}
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\begin{tikzpicture}
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\node[draw, circle] (1) at (1,5) {$1$};
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\node[draw, circle] (2) at (3,5) {$2$};
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\node[draw, circle] (3) at (5,4) {$3$};
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\node[draw, circle] (4) at (1,3) {$4$};
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\node[draw, circle] (5) at (3,3) {$5$};
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\path[draw,thick,-] (1) -- (2);
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\path[draw,thick,-] (2) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (3) -- (5);
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\path[draw,thick,-] (2) -- (5);
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\end{tikzpicture}
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\end{center}
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We may begin the search at any node in the graph,
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but we will now begin the search at node 1.
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The search first proceeds to node 2:
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\begin{center}
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\begin{tikzpicture}
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\node[draw, circle,fill=lightgray] (1) at (1,5) {$1$};
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\node[draw, circle,fill=lightgray] (2) at (3,5) {$2$};
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\node[draw, circle] (3) at (5,4) {$3$};
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\node[draw, circle] (4) at (1,3) {$4$};
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\node[draw, circle] (5) at (3,3) {$5$};
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\path[draw,thick,-] (1) -- (2);
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\path[draw,thick,-] (2) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (3) -- (5);
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\path[draw,thick,-] (2) -- (5);
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\path[draw=red,thick,->,line width=2pt] (1) -- (2);
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\end{tikzpicture}
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\end{center}
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After this, nodes 3 and 5 will be visited:
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\begin{center}
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\begin{tikzpicture}
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\node[draw, circle,fill=lightgray] (1) at (1,5) {$1$};
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\node[draw, circle,fill=lightgray] (2) at (3,5) {$2$};
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\node[draw, circle,fill=lightgray] (3) at (5,4) {$3$};
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\node[draw, circle] (4) at (1,3) {$4$};
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\node[draw, circle,fill=lightgray] (5) at (3,3) {$5$};
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\path[draw,thick,-] (1) -- (2);
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\path[draw,thick,-] (2) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (3) -- (5);
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\path[draw,thick,-] (2) -- (5);
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\path[draw=red,thick,->,line width=2pt] (1) -- (2);
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\path[draw=red,thick,->,line width=2pt] (2) -- (3);
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\path[draw=red,thick,->,line width=2pt] (3) -- (5);
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\end{tikzpicture}
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\end{center}
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The neighbors of node 5 are 2 and 3,
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but the search has already visited both of them,
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so it is time to return to previous nodes.
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Also the neighbors of nodes 3 and 2
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have been visited, so we next move
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from node 1 to node 4:
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\begin{center}
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\begin{tikzpicture}
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\node[draw, circle,fill=lightgray] (1) at (1,5) {$1$};
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\node[draw, circle,fill=lightgray] (2) at (3,5) {$2$};
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\node[draw, circle,fill=lightgray] (3) at (5,4) {$3$};
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\node[draw, circle,fill=lightgray] (4) at (1,3) {$4$};
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\node[draw, circle,fill=lightgray] (5) at (3,3) {$5$};
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\path[draw,thick,-] (1) -- (2);
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\path[draw,thick,-] (2) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (3) -- (5);
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\path[draw,thick,-] (2) -- (5);
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\path[draw=red,thick,->,line width=2pt] (1) -- (4);
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\end{tikzpicture}
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\end{center}
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After this, the search terminates because it has visited
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all nodes.
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The time complexity of depth-first search is $O(n+m)$
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where $n$ is the number of nodes and $m$ is the
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number of edges,
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because the algorithm processes each node and edge once.
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\subsubsection*{Implementation}
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Depth-first search can be conveniently
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implemented using recursion.
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The following function \texttt{dfs} begins
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a depth-first search at a given node.
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The function assumes that the graph is
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stored as adjacency lists in an array
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\begin{lstlisting}
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vector<int> v[N];
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\end{lstlisting}
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and also maintains an array
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\begin{lstlisting}
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int z[N];
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\end{lstlisting}
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that keeps track of the visited nodes.
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Initially, each array value is 0,
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and when the search arrives at node $s$,
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the value of \texttt{z}[$s$] becomes 1.
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The function can be implemented as follows:
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\begin{lstlisting}
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void dfs(int s) {
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if (z[s]) return;
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z[s] = 1;
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// process node s
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for (auto u: v[s]) {
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dfs(u);
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}
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}
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\end{lstlisting}
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\section{Breadth-first search}
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\index{breadth-first search}
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\key{Breadth-first search} (BFS) visits the nodes
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in increasing order of their distance
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from the starting node.
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Thus, we can calculate the distance
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from the starting node to all other
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nodes using breadth-first search.
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However, breadth-first search is more difficult
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to implement than depth-first search.
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Breadth-first search goes through the nodes
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one level after another.
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First the search explores the nodes whose
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distance from the starting node is 1,
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then the nodes whose distance is 2, and so on.
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This process continues until all nodes
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have been visited.
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\subsubsection*{Example}
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Let us consider how the algorithm processes
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the following graph:
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\begin{center}
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\begin{tikzpicture}
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\node[draw, circle] (1) at (1,5) {$1$};
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\node[draw, circle] (2) at (3,5) {$2$};
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\node[draw, circle] (3) at (5,5) {$3$};
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\node[draw, circle] (4) at (1,3) {$4$};
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\node[draw, circle] (5) at (3,3) {$5$};
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\node[draw, circle] (6) at (5,3) {$6$};
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\path[draw,thick,-] (1) -- (2);
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\path[draw,thick,-] (2) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (3) -- (6);
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\path[draw,thick,-] (2) -- (5);
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\path[draw,thick,-] (5) -- (6);
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\end{tikzpicture}
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\end{center}
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Suppose again that the search begins at node 1.
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First, we process all nodes that can be reached
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from node 1 using a single edge:
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\begin{center}
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\begin{tikzpicture}
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\node[draw, circle,fill=lightgray] (1) at (1,5) {$1$};
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\node[draw, circle,fill=lightgray] (2) at (3,5) {$2$};
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\node[draw, circle] (3) at (5,5) {$3$};
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\node[draw, circle,fill=lightgray] (4) at (1,3) {$4$};
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\node[draw, circle] (5) at (3,3) {$5$};
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\node[draw, circle] (6) at (5,3) {$6$};
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\path[draw,thick,-] (1) -- (2);
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\path[draw,thick,-] (2) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (3) -- (6);
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\path[draw,thick,-] (2) -- (5);
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\path[draw,thick,-] (5) -- (6);
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\path[draw,thick,-] (1) -- (2);
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\path[draw,thick,-] (2) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (2) -- (5);
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\path[draw=red,thick,->,line width=2pt] (1) -- (2);
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\path[draw=red,thick,->,line width=2pt] (1) -- (4);
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\end{tikzpicture}
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\end{center}
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After this, we proceed to nodes 3 and 5:
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\begin{center}
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\begin{tikzpicture}
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\node[draw, circle,fill=lightgray] (1) at (1,5) {$1$};
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\node[draw, circle,fill=lightgray] (2) at (3,5) {$2$};
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\node[draw, circle,fill=lightgray] (3) at (5,5) {$3$};
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\node[draw, circle,fill=lightgray] (4) at (1,3) {$4$};
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\node[draw, circle,fill=lightgray] (5) at (3,3) {$5$};
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\node[draw, circle] (6) at (5,3) {$6$};
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\path[draw,thick,-] (1) -- (2);
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\path[draw,thick,-] (2) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (3) -- (6);
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\path[draw,thick,-] (2) -- (5);
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\path[draw,thick,-] (5) -- (6);
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\path[draw,thick,-] (1) -- (2);
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\path[draw,thick,-] (2) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (2) -- (5);
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\path[draw=red,thick,->,line width=2pt] (2) -- (3);
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\path[draw=red,thick,->,line width=2pt] (2) -- (5);
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\end{tikzpicture}
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\end{center}
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Finally, we visit node 6:
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\begin{center}
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\begin{tikzpicture}
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\node[draw, circle,fill=lightgray] (1) at (1,5) {$1$};
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\node[draw, circle,fill=lightgray] (2) at (3,5) {$2$};
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\node[draw, circle,fill=lightgray] (3) at (5,5) {$3$};
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\node[draw, circle,fill=lightgray] (4) at (1,3) {$4$};
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\node[draw, circle,fill=lightgray] (5) at (3,3) {$5$};
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\node[draw, circle,fill=lightgray] (6) at (5,3) {$6$};
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\path[draw,thick,-] (1) -- (2);
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\path[draw,thick,-] (2) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (3) -- (6);
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\path[draw,thick,-] (2) -- (5);
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\path[draw,thick,-] (5) -- (6);
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\path[draw,thick,-] (1) -- (2);
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\path[draw,thick,-] (2) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (2) -- (5);
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\path[draw=red,thick,->,line width=2pt] (3) -- (6);
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\path[draw=red,thick,->,line width=2pt] (5) -- (6);
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\end{tikzpicture}
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\end{center}
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Now we have calculated the distances
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from the starting node to all nodes in the graph.
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The distances are as follows:
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\begin{tabular}{ll}
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\\
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node & distance \\
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\hline
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1 & 0 \\
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2 & 1 \\
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3 & 2 \\
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4 & 1 \\
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5 & 2 \\
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6 & 3 \\
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\\
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\end{tabular}
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Like in depth-first search,
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the time complexity of breadth-first search
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is $O(n+m)$ where $n$ is the number of nodes
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and $m$ is the number of edges.
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\subsubsection*{Implementation}
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Breadth-first search is more difficult
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to implement than depth-first search,
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because the algorithm visits nodes
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in different parts of the graph.
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A typical implementation is based on
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a queue that contains nodes.
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At each step, the next node in the queue
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will be processed.
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The following code begins a breadth-first
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search at node $x$.
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The code assumes that the graph is stored
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as adjacency lists and maintains a queue
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\begin{lstlisting}
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queue<int> q;
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\end{lstlisting}
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that contains the nodes in increasing order
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of their distance.
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New nodes are always added to the end
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of the queue, and the node at the beginning
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of the queue is the next node to be processed.
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In addition, the code uses arrays
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\begin{lstlisting}
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int z[N], e[N];
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\end{lstlisting}
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so that the array \texttt{z} indicates
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which nodes the search has already visited
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and the array \texttt{e} will contain the
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distances to all nodes in the graph.
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The search can be implemented as follows:
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\begin{lstlisting}
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z[s] = 1; e[x] = 0;
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q.push(x);
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while (!q.empty()) {
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int s = q.front(); q.pop();
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// process node s
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for (auto u : v[s]) {
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if (z[u]) continue;
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z[u] = 1; e[u] = e[s]+1;
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q.push(u);
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}
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}
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\end{lstlisting}
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\section{Applications}
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Using the graph traversal algorithms,
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we can check many properties of the graph.
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Usually, either depth-first search or
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bredth-first search can be used,
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but in practice, depth-first search
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is a better choice, because it is
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easier to implement.
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In the following applications we will
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assume that the graph is undirected.
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\subsubsection{Connectivity check}
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\index{connected graph}
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A graph is connected if there is a path
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between any two nodes in the graph.
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Thus, we can check if a graph is connected
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by choosing an arbitrary node and
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finding out if we can reach all other nodes.
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For example, in the graph
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\begin{center}
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\begin{tikzpicture}
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\node[draw, circle] (2) at (7,5) {$2$};
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\node[draw, circle] (1) at (3,5) {$1$};
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\node[draw, circle] (3) at (5,4) {$3$};
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\node[draw, circle] (5) at (7,3) {$5$};
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\node[draw, circle] (4) at (3,3) {$4$};
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\path[draw,thick,-] (1) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (3) -- (4);
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\path[draw,thick,-] (2) -- (5);
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\end{tikzpicture}
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\end{center}
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a depth-first search from node $1$ visits
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the following nodes:
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\begin{center}
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\begin{tikzpicture}
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\node[draw, circle] (2) at (7,5) {$2$};
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\node[draw, circle,fill=lightgray] (1) at (3,5) {$1$};
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\node[draw, circle,fill=lightgray] (3) at (5,4) {$3$};
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\node[draw, circle] (5) at (7,3) {$5$};
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\node[draw, circle,fill=lightgray] (4) at (3,3) {$4$};
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\path[draw,thick,-] (1) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (3) -- (4);
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\path[draw,thick,-] (2) -- (5);
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\path[draw=red,thick,->,line width=2pt] (1) -- (3);
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\path[draw=red,thick,->,line width=2pt] (3) -- (4);
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\end{tikzpicture}
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\end{center}
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Since the search did not visit all the nodes,
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we can conclude that the graph is not connected.
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In a similar way, we can also find all connected components
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of a graph by iterating through the nodes and always
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starting a new depth-first search if the current node
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does not belong to any component yet.
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\subsubsection{Finding cycles}
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\index{cycle}
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A graph contains a cycle if during a graph traversal,
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we find a node whose neighbor (other than the
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previous node in the current path) has already been
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visited.
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For example, the graph
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\begin{center}
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\begin{tikzpicture}
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\node[draw, circle] (2) at (7,5) {$2$};
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\node[draw, circle] (1) at (3,5) {$1$};
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\node[draw, circle] (3) at (5,4) {$3$};
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\node[draw, circle] (5) at (7,3) {$5$};
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\node[draw, circle] (4) at (3,3) {$4$};
|
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|
||||
\path[draw,thick,-] (1) -- (3);
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\path[draw,thick,-] (1) -- (4);
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\path[draw,thick,-] (3) -- (4);
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||||
\path[draw,thick,-] (2) -- (5);
|
||||
\path[draw,thick,-] (2) -- (3);
|
||||
\path[draw,thick,-] (3) -- (5);
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
contains two cycles and we can find one
|
||||
of them as follows:
|
||||
\begin{center}
|
||||
\begin{tikzpicture}
|
||||
\node[draw, circle,fill=lightgray] (2) at (7,5) {$2$};
|
||||
\node[draw, circle,fill=lightgray] (1) at (3,5) {$1$};
|
||||
\node[draw, circle,fill=lightgray] (3) at (5,4) {$3$};
|
||||
\node[draw, circle,fill=lightgray] (5) at (7,3) {$5$};
|
||||
\node[draw, circle] (4) at (3,3) {$4$};
|
||||
|
||||
\path[draw,thick,-] (1) -- (3);
|
||||
\path[draw,thick,-] (1) -- (4);
|
||||
\path[draw,thick,-] (3) -- (4);
|
||||
\path[draw,thick,-] (2) -- (5);
|
||||
\path[draw,thick,-] (2) -- (3);
|
||||
\path[draw,thick,-] (3) -- (5);
|
||||
|
||||
\path[draw=red,thick,->,line width=2pt] (1) -- (3);
|
||||
\path[draw=red,thick,->,line width=2pt] (3) -- (2);
|
||||
\path[draw=red,thick,->,line width=2pt] (2) -- (5);
|
||||
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
When we move from
|
||||
node 2 to node 5 it turns out
|
||||
that the neighbor 3 has already been visited.
|
||||
Thus, the graph contains a cycle that goes through node 3,
|
||||
for example, $3 \rightarrow 2 \rightarrow 5 \rightarrow 3$.
|
||||
|
||||
Another way to find out whether a graph contains a cycle
|
||||
is to simply calculate the number of nodes and edges
|
||||
in every component.
|
||||
If a component contains $c$ nodes and no cycle,
|
||||
it must contain exactly $c-1$ edges
|
||||
(so it has to be a tree).
|
||||
If there are $c$ or more edges, the component
|
||||
surely contains a cycle.
|
||||
|
||||
\subsubsection{Bipartiteness check}
|
||||
|
||||
\index{bipartite graph}
|
||||
|
||||
A graph is bipartite if its nodes can be colored
|
||||
using two colors so that there are no adjacent
|
||||
nodes with the same color.
|
||||
It is surprisingly easy to check if a graph
|
||||
is bipartite using graph traversal algorithms.
|
||||
|
||||
The idea is to color the starting node blue,
|
||||
all its neighbors red, all their neighbors blue, and so on.
|
||||
If at some point of the search we notice that
|
||||
two adjacent nodes have the same color,
|
||||
this means that the graph is not bipartite.
|
||||
Otherwise the graph is bipartite and one coloring
|
||||
has been found.
|
||||
|
||||
For example, the graph
|
||||
\begin{center}
|
||||
\begin{tikzpicture}
|
||||
\node[draw, circle] (2) at (5,5) {$2$};
|
||||
\node[draw, circle] (1) at (3,5) {$1$};
|
||||
\node[draw, circle] (3) at (7,4) {$3$};
|
||||
\node[draw, circle] (5) at (5,3) {$5$};
|
||||
\node[draw, circle] (4) at (3,3) {$4$};
|
||||
|
||||
\path[draw,thick,-] (1) -- (2);
|
||||
\path[draw,thick,-] (2) -- (5);
|
||||
\path[draw,thick,-] (5) -- (4);
|
||||
\path[draw,thick,-] (4) -- (1);
|
||||
\path[draw,thick,-] (2) -- (3);
|
||||
\path[draw,thick,-] (5) -- (3);
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
is not bipartite, because a search from node 1
|
||||
proceeds as follows:
|
||||
\begin{center}
|
||||
\begin{tikzpicture}
|
||||
\node[draw, circle,fill=red!40] (2) at (5,5) {$2$};
|
||||
\node[draw, circle,fill=blue!40] (1) at (3,5) {$1$};
|
||||
\node[draw, circle,fill=blue!40] (3) at (7,4) {$3$};
|
||||
\node[draw, circle,fill=red!40] (5) at (5,3) {$5$};
|
||||
\node[draw, circle] (4) at (3,3) {$4$};
|
||||
|
||||
\path[draw,thick,-] (1) -- (2);
|
||||
\path[draw,thick,-] (2) -- (5);
|
||||
\path[draw,thick,-] (5) -- (4);
|
||||
\path[draw,thick,-] (4) -- (1);
|
||||
\path[draw,thick,-] (2) -- (3);
|
||||
\path[draw,thick,-] (5) -- (3);
|
||||
|
||||
\path[draw=red,thick,->,line width=2pt] (1) -- (2);
|
||||
\path[draw=red,thick,->,line width=2pt] (2) -- (3);
|
||||
\path[draw=red,thick,->,line width=2pt] (3) -- (5);
|
||||
\path[draw=red,thick,->,line width=2pt] (5) -- (2);
|
||||
\end{tikzpicture}
|
||||
\end{center}
|
||||
We notice that the color or both nodes 2 and 5
|
||||
is red, while they are adjacent nodes in the graph.
|
||||
Thus, the graph is not bipartite.
|
||||
|
||||
This algorithm always works, because when there
|
||||
are only two colors available,
|
||||
the color of the starting node in a component
|
||||
determines the colors of all other nodes in the component.
|
||||
It does not make any difference whether the
|
||||
starting node is red or blue.
|
||||
|
||||
Note that in the general case,
|
||||
it is difficult to find out if the nodes
|
||||
in a graph can be colored using $k$ colors
|
||||
so that no adjacent nodes have the same color.
|
||||
Even when $k=3$, no efficient algorithm is known
|
||||
but the problem is NP-hard \cite{gar79}.
|
||||
Loading…
Add table
Add a link
Reference in a new issue