Some fixes

This commit is contained in:
Antti H S Laaksonen 2017-02-27 21:29:32 +02:00
parent 074134ac54
commit 98fda0b259
8 changed files with 54 additions and 48 deletions

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@ -22,6 +22,9 @@ dynamic programming, may be needed.
We first consider the problem of generating
all subsets of a set of $n$ elements.
For example, the subsets of $\{1,2,3\}$ are
$\emptyset$, $\{1\}$, $\{2\}$, $\{3\}$, $\{1,2\}$,
$\{1,3\}$, $\{2,3\}$ and $\{1,2,3\}$.
There are two common methods for this:
we can either implement a recursive search
or use bit operations of integers.
@ -33,7 +36,7 @@ of a set is to use recursion.
The following function
generates the subsets of the set
$\{1,2,\ldots,n\}$.
The function maintains a vector
The function maintains a vector \texttt{v}
that will contain the elements of each subset.
The search begins when the function is called
with parameter 1.
@ -164,6 +167,9 @@ for (int b = 0; b < (1<<n); b++) {
Next we will consider the problem of generating
all permutations of a set of $n$ elements.
For example, the permutations of $\{1,2,3\}$ are
$(1,2,3)$, $(1,3,2)$, $(2,1,3)$, $(2,3,1)$,
$(3,1,2)$ and $(3,2,1)$.
Again, there are two approaches:
we can either use recursion or go through the
permutations iteratively.
@ -174,7 +180,7 @@ Like subsets, permutations can be generated
using recursion.
The following function goes
through the permutations of the set $\{1,2,\ldots,n\}$.
The function builds a vector that contains
The function builds a vector \texttt{v} that contains
the elements in the permutation,
and the search begins when the function is
called without parameters.
@ -351,9 +357,9 @@ void search(int y) {
\end{lstlisting}
\end{samepage}
The search begins by calling \texttt{search(0)}.
The size of the board is in the variable $n$,
The size of the board is $n$,
and the code calculates the number of solutions
to the variable $c$.
to $c$.
The code assumes that the rows and columns
of the board are numbered from 0.
@ -437,9 +443,9 @@ the $4 \times 4$ board are numbered as follows:
\end{center}
Let $q(n)$ denote the number of ways
to place $n$ queens to te $n \times n$ chessboard.
to place $n$ queens to an $n \times n$ chessboard.
The above backtracking
algorithm tells us that $q(n)=92$.
algorithm tells us that, for example, $q(8)=92$.
When $n$ increases, the search quickly becomes slow,
because the number of the solutions increases
exponentially.
@ -460,7 +466,7 @@ to a complete solution.
Such optimizations can have a tremendous
effect on the efficiency of the search.
Let us consider a problem
Let us consider the problem
of calculating the number of paths
in an $n \times n$ grid from the upper-left corner
to the lower-right corner so that each square
@ -662,7 +668,7 @@ recursive calls: 69 millions
\end{itemize}
~\\
Now it is a good moment to stop optimizing
Now is a good moment to stop optimizing
the algorithm and see what we have achieved.
The running time of the original algorithm
was 483 seconds,
@ -710,7 +716,7 @@ we can choose the numbers $[2,4,9]$ to get $2+4+9=15$.
However, if $x=10$,
it is not possible to form the sum.
A standard solution for the problem is to
An easy solution to the problem is to
go through all subsets of the elements and
check if the sum of any of the subsets is $x$.
The running time of such a solution is $O(2^n)$,
@ -731,7 +737,7 @@ Correspondingly, the second search creates
a list $S_B$ from $B$.
After this, it suffices to check if it is possible
to choose one element from $S_A$ and another
element from $S_B$ so that their sum is $x$.
element from $S_B$ such that their sum is $x$.
This is possible exactly when there is a way to
form the sum $x$ using the numbers in the original list.
@ -745,7 +751,7 @@ and the number $9$ from $S_B$,
which corresponds to the solution $[2,4,9]$.
The time complexity of the algorithm is $O(2^{n/2})$,
because both lists $A$ and $B$ contain $n/2$ numbers
because both lists $A$ and $B$ contain about $n/2$ numbers
and it takes $O(2^{n/2})$ time to calculate the sums of
their subsets to lists $S_A$ and $S_B$.
After this, it is possible to check in