Small improvements
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@ -7,24 +7,22 @@ that has a square root in its time complexity.
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A square root can be seen as a ''poor man's logarithm'':
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the complexity $O(\sqrt n)$ is better than $O(n)$
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but worse than $O(\log n)$.
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In any case, many square root algorithms are fast in practice
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and have small constant factors.
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In any case, many square root algorithms are fast and usable in practice.
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As an example, let us consider the problem of
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creating a data structure that supports
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two operations on an array:
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modifying an element at a given position
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and calculating the sum of elements in the given range.
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We have previously solved the problem using
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a binary indexed tree and segment tree,
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binary indexed and segment trees,
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that support both operations in $O(\log n)$ time.
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However, now we will solve the problem
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in another way using a square root structure
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that allows us to modify elements in $O(1)$ time
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and calculate sums in $O(\sqrt n)$ time.
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The idea is to divide the array into blocks
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The idea is to divide the array into \emph{blocks}
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of size $\sqrt n$ so that each block contains
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the sum of elements inside the block.
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For example, an array of 16 elements will be
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@ -64,8 +62,8 @@ divided into blocks of 4 elements as follows:
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\end{tikzpicture}
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\end{center}
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Using this structure,
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it is easy to modify the array,
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In this structure,
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it is easy to modify array elements,
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because it is only needed to update
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the sum of a single block
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after each modification,
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@ -159,9 +157,9 @@ and sums of blocks between them:
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\end{center}
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Since the number of single elements is $O(\sqrt n)$
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and also the number of blocks is $O(\sqrt n)$,
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and the number of blocks is also $O(\sqrt n)$,
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the time complexity of the sum query is $O(\sqrt n)$.
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Thus, the parameter $\sqrt n$ balances two things:
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In this case, the parameter $\sqrt n$ balances two things:
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the array is divided into $\sqrt n$ blocks,
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each of which contains $\sqrt n$ elements.
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@ -182,8 +180,9 @@ elements.
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\index{batch processing}
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Sometimes the operations of an algorithm
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can be divided into batches,
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each of which can be processed separately.
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can be divided into \emph{batches}.
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Each batch contains a sequence of operations
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which will be processed one after another.
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Some precalculation is done
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between the batches
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in order to process the future operations more efficiently.
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@ -227,8 +226,8 @@ $O((k^2+n) \sqrt n)$ time.
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First, there are $O(\sqrt n)$ breadth-first searches
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and each search takes $O(k^2)$ time.
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Second, the total number of
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squares processed during the algorithm
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is $O(n)$, and at each square,
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distances calculated during the algorithm
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is $O(n)$, and when calculating each distance,
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we go through a list of $O(\sqrt n)$ squares.
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If the algorithm would perform a breadth-first search
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@ -243,8 +242,8 @@ but in addition, a factor of $n$ is replaced by $\sqrt n$.
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\section{Subalgorithms}
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Some square root algorithms consists of
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subalgorithms that are specialized for different
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Some square root algorithms consist of
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\emph{subalgorithms} that are specialized for different
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input parameters.
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Typically, there are two subalgorithms:
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one algorithm is efficient when
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@ -319,6 +318,8 @@ is named after Mo Tao, a Chinese competitive programmer, but
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the technique has appeared earlier in the literature.} can be used in many problems
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that require processing range queries in
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a \emph{static} array.
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Since the array is static, the queries can be
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processed in any order.
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Before processing the queries, the algorithm
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sorts them in a special order which guarantees
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that the algorithm works efficiently.
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@ -344,9 +345,9 @@ in the range, and secondarily by the position of the
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last element in the range.
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It turns out that using this order, the algorithm
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only performs $O(n \sqrt n)$ operations,
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because the left endpoint of the range moves
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because the left endpoint moves
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$n$ times $O(\sqrt n)$ steps,
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and the right endpoint of the range moves
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and the right endpoint moves
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$\sqrt n$ times $O(n)$ steps. Thus, both
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endpoints move a total of $O(n \sqrt n)$ steps during the algorithm.
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@ -362,7 +363,7 @@ In Mo's algorithm, the queries are always sorted
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in the same way, but it depends on the problem
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how the answer to the query is maintained.
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In this problem, we can maintain an array
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\texttt{c} where $\texttt{c}[x]$
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\texttt{count} where $\texttt{count}[x]$
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indicates the number of times an element $x$
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occurs in the active range.
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@ -404,18 +405,18 @@ there will be three steps:
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the left endpoint moves one step to the right,
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and the right endpoint moves two steps to the right.
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After each step, the array \texttt{c}
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After each step, the array \texttt{count}
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needs to be updated.
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After adding an element $x$,
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we increase the value of
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$\texttt{c}[x]$ by one,
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and if $\texttt{c}[x]=1$ after this,
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we also increase the answer to the query by one.
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$\texttt{count}[x]$ by 1,
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and if $\texttt{count}[x]=1$ after this,
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we also increase the answer to the query by 1.
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Similarly, after removing an element $x$,
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we decrease the value of
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$\texttt{c}[x]$ by one,
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and if $\texttt{c}[x]=0$ after this,
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we also decrease the answer to the query by one.
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$\texttt{count}[x]$ by 1,
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and if $\texttt{count}[x]=0$ after this,
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we also decrease the answer to the query by 1.
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In this problem, the time needed to perform
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each step is $O(1)$, so the total time complexity
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