initial dfs animation
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from manim import *
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class Main(Scene):
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def construct(self):
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# change
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adj_list = [[1, 2], [0, 3], [0, 3], [1, 2, 4], [3]]
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vertices = [v for v, _ in enumerate(adj_list)]
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edges = [(v, u) for v, neighs in enumerate(adj_list) for u in neighs]
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adj_vis = Graph(vertices, edges, labels=True, layout='spring', vertex_config={"fill_color": WHITE, "fill_opacity": 0.5})
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self.play(Create(adj_vis))
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self.wait()
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visited = [False for _ in adj_list]
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print(adj_vis[0])
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def dfs(v):
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self.play(Indicate(adj_vis[v]))
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if visited[v]:
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return
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visited[v] = True
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self.play(ApplyMethod(adj_vis[v].set_opacity, 1.0))
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for u in adj_list[v]:
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self.play(Indicate(adj_vis.edges[(v, u)]), Indicate(adj_vis.edges[(u, v)]))
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dfs(u)
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self.play(ApplyMethod(adj_vis[v].set_color, BLUE))
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dfs(0)
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