from manim import * class Main(Scene): def construct(self): n = 2**6 l, r = 42, 59 #n, l, r = 4, 1, 3 # faster test vertices = list(range(1, 2*n)) edges = [(v // 2, v) for v in vertices[1:]] #graph_vis = Graph(vertices, edges, labels=True, layout="tree", layout_config={"vertex_spacing": (1.0, 1.0)}, root_vertex=1) graph_vis = Graph(vertices, edges, labels=False, layout="tree", layout_config={"vertex_spacing": (.2, 1.1)}, root_vertex=1).set_color("#999999") self.play(Create(graph_vis), Create(Brace(VGroup(graph_vis[n+l], graph_vis[n+r-1])))) def color_edge(v, col): anims = [ApplyMethod(graph_vis.edges[(v // 2, v)].set_color, col)] if v != 1 else [] anims.append(ApplyMethod(graph_vis[v].set_color, col)) self.play(*anims) def query(v, tl, tr, ql, qr): if tr <= ql or qr <= tl: color_edge(v, RED) return if ql <= tl and tr <= qr: color_edge(v, GREEN) return color_edge(v, YELLOW) m = (tl + tr) // 2 query(2*v, tl, m, ql, qr) query(2*v+1, m, tr, ql, qr) query(1, 0, n, l, r) self.wait(2)