small fixes + correct checks
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parent
e2b8a20fa6
commit
14037bf5d8
4 changed files with 23 additions and 16 deletions
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@ -5,6 +5,7 @@ from typing import Dict, Type
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# discord imports
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import discord
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from discord.ext import commands
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# local imports
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from ..send_message import Send_message
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@ -17,7 +18,7 @@ class Game_cog(Send_message):
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def __init__(self, bot, game_cls: Type[Game]):
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self.bot = bot
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self.game_cls = game_cls
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self.game_instances = Dict[discord.TextChannel, self.game_cls]
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self.game_instances = {} # TODO: type hint? Dict[discord.TextChannel, self.game_cls]
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async def setup_check(self, ctx):
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if ctx.channel not in self.game_instances:
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@ -60,8 +61,10 @@ class Game_cog(Send_message):
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embed.set_footer(text="Have fun!")
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await ctx.send(embed=embed)
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async def pre_game_check(self, ctx):
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return self.setup_check(ctx) and self.not_running_check(ctx)
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def pre_game():
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async def predicate(ctx):
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return await ctx.cog.setup_check(ctx) and await ctx.cog.not_running_check(ctx)
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return commands.check(predicate)
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async def players(self, ctx):
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await self.game_instances[ctx.channel].set_players(ctx.message)
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@ -70,8 +73,10 @@ class Game_cog(Send_message):
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self.game_instances[ctx.channel].game = self.bot.loop.create_task(self.game_instances[ctx.channel].round())
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await self.game_instances[ctx.channel].game
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async def in_game_check(self, ctx):
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return self.setup_check(ctx) and self.running_check(ctx)
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def in_game():
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async def predicate(ctx):
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return await ctx.cog.setup_check(ctx) and await ctx.cog.running_check(ctx)
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return commands.check(predicate)
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async def stop(self, ctx):
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self.game_instances[ctx.channel].game.cancel()
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