moved general player functions to super class
This commit is contained in:
parent
e7b37217f9
commit
812ae8a990
|
@ -6,4 +6,74 @@ import discord
|
|||
|
||||
class Player:
|
||||
"""This (abstract) class is a template for player objects for games"""
|
||||
pass
|
||||
|
||||
@classmethod
|
||||
async def make(cls, member, game):
|
||||
p = cls()
|
||||
p.member = member
|
||||
p.dm = member.dm_channel or await member.create_dm()
|
||||
p.game = game
|
||||
return p
|
||||
|
||||
def name(self):
|
||||
return self.member.name
|
||||
|
||||
def __str__(self):
|
||||
return self.name()
|
||||
|
||||
def reset(self):
|
||||
pass
|
||||
|
||||
def other_players(self):
|
||||
return [p for p in self.game.player_list if p != self]
|
||||
|
||||
async def send_normal(self, message):
|
||||
await self.dm.send(message)
|
||||
|
||||
async def send_embed(self, desc, color):
|
||||
await self.dm.send(embed=discord.Embed(description=desc, color=color))
|
||||
|
||||
async def send_wrong(self, message):
|
||||
await self.send_embed(message, 0xff8000)
|
||||
|
||||
async def send_confirmation(self, message):
|
||||
await self.send_embed(message, 0x00ff00)
|
||||
|
||||
async def send_info(self, message):
|
||||
await self.send_embed(message, 0x00ffff)
|
||||
|
||||
# TODO: refactor this function to make it understandable
|
||||
async def ask_choice(self, question, options):
|
||||
text = f"{question}\n" + f"{'='*len(question)}\n\n" + '\n'.join(f"[{str(i)}]({str(options[i])})" for i in range(len(options)))
|
||||
await self.dm.send(f"```md\n{text}```")
|
||||
|
||||
# TODO: Basic Converters (https://discordpy.readthedocs.io/en/latest/ext/commands/commands.html#basic-converters)
|
||||
def check_num(self, choice, N):
|
||||
if not choice.isdigit():
|
||||
raise ValueError(f"Your choice {choice} is not a number")
|
||||
if not 0 <= int(choice) < N:
|
||||
raise ValueError(f"Your choice {choice} is not in range 0 - {N-1}")
|
||||
|
||||
# TODO: seems hacky, figure out a nicer way
|
||||
async def receive_choice(self, options, n_ans=1):
|
||||
while True:
|
||||
def check(choice):
|
||||
return choice.channel == self.dm and choice.author == self.member
|
||||
choice = (await self.game.bot.wait_for('message', check=check)).content.split()
|
||||
|
||||
if not len(choice) == n_ans:
|
||||
await self.send_wrong(f"Please give {n_ans} numbers not {len(choice)}")
|
||||
continue
|
||||
try:
|
||||
for c in choice:
|
||||
self.check_num(c, len(options))
|
||||
except ValueError as error:
|
||||
await self.send_wrong(str(error))
|
||||
continue
|
||||
|
||||
await self.send_confirmation(f"Received: {', '.join(choice)}")
|
||||
return [int(c) for c in choice]
|
||||
|
||||
async def get_choice(self, question, options):
|
||||
await self.ask_choice(question, options)
|
||||
return (await self.receive_choice(options))[0]
|
||||
|
|
|
@ -1,86 +1,24 @@
|
|||
import discord
|
||||
|
||||
"""Has a single class: Werewolf_player"""
|
||||
|
||||
# local import
|
||||
from .player import Player
|
||||
|
||||
|
||||
class Werewolf_player(Player):
|
||||
"""This class is for simulating non-role-specific werewolf players"""
|
||||
|
||||
@staticmethod
|
||||
async def make(member, game):
|
||||
p = Player()
|
||||
p.member = member
|
||||
p.dm = member.dm_channel or await member.create_dm()
|
||||
p.game = game
|
||||
return p
|
||||
|
||||
def setRole(self, role):
|
||||
def set_role(self, role):
|
||||
self.day_role = self.night_role = role
|
||||
|
||||
def reset(self):
|
||||
self.tally = 0
|
||||
self.won = self.dead = False
|
||||
|
||||
def name(self):
|
||||
return self.member.name
|
||||
|
||||
def __str__(self):
|
||||
return self.name()
|
||||
|
||||
def swap(self, player_B):
|
||||
self.day_role, player_B.day_role = player_B.day_role, self.day_role
|
||||
|
||||
def other(self):
|
||||
return [p for p in self.game.player_list if p != self]
|
||||
|
||||
async def send_normal(self, message):
|
||||
await self.dm.send(message)
|
||||
|
||||
async def send_embed(self, desc, color):
|
||||
await self.dm.send(embed=discord.Embed(description=desc, color=color))
|
||||
|
||||
async def send_wrong(self, message):
|
||||
await self.send_embed(message, 0xff8000)
|
||||
|
||||
async def send_confirmation(self, message):
|
||||
await self.send_embed(message, 0x00ff00)
|
||||
|
||||
async def send_info(self, message):
|
||||
await self.send_embed(message, 0x00ffff)
|
||||
|
||||
async def ask_choice(self, question, options):
|
||||
text = f"{question}\n" + f"{'='*len(question)}\n\n" + '\n'.join(f"[{str(i)}]({str(options[i])})" for i in range(len(options)))
|
||||
await self.dm.send(f"```md\n{text}```")
|
||||
|
||||
# TODO: Basic Converters (https://discordpy.readthedocs.io/en/latest/ext/commands/commands.html#basic-converters)
|
||||
def check_num(self, choice, N):
|
||||
if not choice.isdigit():
|
||||
raise ValueError(f"Your choice {choice} is not a number")
|
||||
if not 0 <= int(choice) < N:
|
||||
raise ValueError(f"Your choice {choice} is not in range 0 - {N-1}")
|
||||
|
||||
async def receive_choice(self, options, n_ans=1):
|
||||
while True:
|
||||
def check(choice):
|
||||
return choice.channel == self.dm and choice.author == self.member
|
||||
choice = (await self.game.bot.wait_for('message', check=check)).content.split()
|
||||
|
||||
if not len(choice) == n_ans:
|
||||
await self.send_wrong(f"Please give {n_ans} numbers not {len(choice)}")
|
||||
continue
|
||||
try:
|
||||
for c in choice:
|
||||
self.check_num(c, len(options))
|
||||
except ValueError as error:
|
||||
await self.send_wrong(str(error))
|
||||
continue
|
||||
|
||||
await self.send_confirmation(f"Received: {', '.join(choice)}")
|
||||
return [int(c) for c in choice]
|
||||
|
||||
async def get_choice(self, question, options):
|
||||
await self.ask_choice(question, options)
|
||||
return (await self.receive_choice(options))[0]
|
||||
|
||||
async def get_double_choice(self, question, options):
|
||||
await self.ask_choice(question, options)
|
||||
return await self.receive_choice(options, 2)
|
||||
|
@ -95,6 +33,7 @@ class Werewolf_player(Player):
|
|||
await self.send_confirmation("You are ready to vote")
|
||||
|
||||
|
||||
class No_player(Player):
|
||||
# TODO: this seems hacky, find another approach
|
||||
class No_player(Werewolf_player):
|
||||
def name(self):
|
||||
return "no one"
|
||||
|
|
Loading…
Reference in New Issue