start refactoring again (this time abstracting Discord API and removing dependencies of the game classe

This commit is contained in:
Bibin Muttappillil 2020-08-10 22:28:20 +02:00
parent 14037bf5d8
commit a4eaa141ac
8 changed files with 195 additions and 50 deletions

View file

@ -1,7 +1,7 @@
"""Has a single class: Game_cog"""
# standard library imports
from typing import Dict, Type
from typing import Dict
# discord imports
import discord
@ -15,9 +15,10 @@ from .game import Game
class Game_cog(Send_message):
"""This (abstract) class is are common function for the Game Cog's (setup-game, pre-game, in-game), mainly has checker functions"""
def __init__(self, bot, game_cls: Type[Game]):
game_cls = Game
def __init__(self, bot):
self.bot = bot
self.game_cls = game_cls
self.game_instances = {} # TODO: type hint? Dict[discord.TextChannel, self.game_cls]
async def setup_check(self, ctx):
@ -45,7 +46,7 @@ class Game_cog(Send_message):
async def reset(self, ctx):
"""This function deletes the game instance for this channel"""
if self.setup_check(ctx):
if await self.setup_check(ctx):
del self.game_instances[ctx.channel]
# TODO: better info message
@ -61,6 +62,7 @@ class Game_cog(Send_message):
embed.set_footer(text="Have fun!")
await ctx.send(embed=embed)
# TODO: can't one access self instead of ctx.cog?
def pre_game():
async def predicate(ctx):
return await ctx.cog.setup_check(ctx) and await ctx.cog.not_running_check(ctx)