added decorator, decorator with args, time command added
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e56a5d1629
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@ -72,30 +72,41 @@ async def setup(ctx):
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def channel_setup(command):
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def channel_setup(command):
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@functools.wraps(command)
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@functools.wraps(command)
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async def wrapper(ctx):
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async def wrapper(ctx, *args, **kwargs):
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if ctx.channel not in game_instances:
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if ctx.channel not in game_instances:
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await send_wrong(ctx, f"No game setup yet. Use {PREFIX}game setup")
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await send_wrong(ctx, f"No game setup yet. Use {PREFIX}game setup")
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else:
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else:
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await command(ctx)
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await command(ctx, *args, **kwargs)
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return wrapper
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def game_not_running(command):
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@functools.wraps(command)
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@channel_setup
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async def wrapper(ctx, *args, **kwargs):
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if game_instances[ctx.channel].running:
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await send_wrong(ctx, "Sorry! A game is already running")
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else:
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await command(ctx, *args, **kwargs)
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return wrapper
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return wrapper
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def game_running(command):
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def game_running(command):
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@functools.wraps(command)
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@functools.wraps(command)
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@channel_setup
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@channel_setup
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async def wrapper(ctx):
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async def wrapper(ctx, *args, **kwargs):
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if game_instances[ctx.channel].running:
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if not game_instances[ctx.channel].running:
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await send_wrong(ctx, "Sorry! A game is already running")
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await send_wrong(ctx, "No game is running")
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else:
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else:
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await command(ctx)
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await command(ctx, *args, **kwargs)
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return wrapper
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return wrapper
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def error_handling(command):
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def error_handling(command):
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@functools.wraps(command)
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@functools.wraps(command)
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async def wrapper(ctx):
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async def wrapper(ctx, *args, **kwargs):
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try:
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try:
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await command(ctx)
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await command(ctx, *args, **kwargs)
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except ValueError as error:
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except ValueError as error:
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await send_wrong(ctx, str(error))
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await send_wrong(ctx, str(error))
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except asyncio.TimeoutError:
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except asyncio.TimeoutError:
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@ -104,7 +115,7 @@ def error_handling(command):
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@game.command()
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@game.command()
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@game_running
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@game_not_running
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@error_handling
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@error_handling
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async def start(ctx):
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async def start(ctx):
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game_instances[ctx.channel].game = bot.loop.create_task(game_instances[ctx.channel].round())
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game_instances[ctx.channel].game = bot.loop.create_task(game_instances[ctx.channel].round())
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@ -112,27 +123,39 @@ async def start(ctx):
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@game.command()
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@game.command()
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@game_running
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@channel_setup
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@channel_setup
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async def stop(ctx):
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async def stop(ctx):
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if not game_instances[ctx.channel].running:
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await send_wrong(ctx, "No game is running")
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else:
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game_instances[ctx.channel].game.cancel()
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game_instances[ctx.channel].game.cancel()
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await send_friendly(ctx, "Game canceled")
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await send_friendly(ctx, "Game canceled")
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@game.command()
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@game.command()
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@game_running
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@game_not_running
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@error_handling
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@error_handling
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async def players(ctx):
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async def players(ctx):
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await game_instances[ctx.channel].set_players(ctx.message)
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await game_instances[ctx.channel].set_players(ctx.message)
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@game.command()
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@game_not_running
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@error_handling
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async def roles(ctx, *args):
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await game_instances[ctx.channel].set_roles(args)
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@game.command()
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@game_not_running
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@error_handling
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async def minutes(ctx, i):
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await game_instances[ctx.channel].set_time(i)
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@game.command()
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@game.command()
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@game_running
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@game_running
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@error_handling
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@error_handling
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async def roles(ctx):
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async def time(ctx):
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await game_instances[ctx.channel].set_roles(ctx.message.content.split()[3:]) # exclude commands
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await send_friendly(ctx, game_instances[ctx.channel].remaining_time_string())
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# smaller commands
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# smaller commands
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@ -153,10 +176,10 @@ async def ping(ctx):
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def developer(command):
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def developer(command):
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@functools.wraps(command)
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@functools.wraps(command)
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async def wrapper(ctx):
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async def wrapper(ctx, *args, **kwargs):
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DEV_ID = 461892912821698562
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DEV_ID = 461892912821698562
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if ctx.author.id == DEV_ID:
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if ctx.author.id == DEV_ID:
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await command(ctx)
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await command(ctx, *args, **kwargs)
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else:
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else:
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await send_wrong(ctx, "This command is not for you!")
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await send_wrong(ctx, "This command is not for you!")
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return wrapper
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return wrapper
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@ -170,8 +193,9 @@ async def logout(ctx):
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@bot.command()
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@bot.command()
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@developer
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@developer
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async def debug(ctx):
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async def debug(ctx, *args):
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print("DEBUG")
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print("DEBUG")
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print(ctx.message.content)
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print(ctx.args)
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print(ctx.kwargs)
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bot.run(TOKEN)
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bot.run(TOKEN)
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@ -1,4 +1,5 @@
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from random import shuffle
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from random import shuffle
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import time
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import asyncio
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import asyncio
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import discord
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import discord
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from werewolf_roles import Role, Doppelganger, Werewolf, Minion, Mason, Seer, Robber, Troublemaker, Drunk, Insomniac, Tanner, Hunter, No_role
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from werewolf_roles import Role, Doppelganger, Werewolf, Minion, Mason, Seer, Robber, Troublemaker, Drunk, Insomniac, Tanner, Hunter, No_role
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@ -29,6 +30,10 @@ class Game:
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self.role_list = [Role.match(r) for r in suggestions] # raises ValueError
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self.role_list = [Role.match(r) for r in suggestions] # raises ValueError
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await self.send(f"Roles: {', '.join(r.name() for r in self.role_list)}") # send confirmation
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await self.send(f"Roles: {', '.join(r.name() for r in self.role_list)}") # send confirmation
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async def set_time(self, msg):
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self.discussion_time = int(msg) * 60 + 1
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await self.send(f"You have set the discussion time to {self.discussion_time//60} minutes") # send confirmation
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def check(self):
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def check(self):
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if not 0 <= len(self.player_list) <= 10:
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if not 0 <= len(self.player_list) <= 10:
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raise ValueError(f"Invalid number of players: {len(self.player_list)}")
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raise ValueError(f"Invalid number of players: {len(self.player_list)}")
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@ -48,7 +53,6 @@ class Game:
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self.voting_list = self.player_list + [No_player()]
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self.voting_list = self.player_list + [No_player()]
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for c in self.voting_list:
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for c in self.voting_list:
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c.reset()
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c.reset()
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self.time = 0
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def distribute_roles(self):
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def distribute_roles(self):
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shuffle(self.role_list)
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shuffle(self.role_list)
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@ -80,14 +84,19 @@ class Game:
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async def start_day(self):
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async def start_day(self):
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await self.send("The day has started")
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await self.send("The day has started")
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def remaining_time_string(self):
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t = int(self.start_time + self.discussion_time - time.time())
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return f"{t//60} minute(s) and {t%60} second(s)"
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async def discussion_timer(self):
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async def discussion_timer(self):
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await self.send(f"You have {self.discussion_time / 60} minutes to discuss")
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self.start_time = time.time()
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await self.send(f"You have {self.remaining_time_string()} to discuss")
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await asyncio.sleep(self.discussion_time / 2)
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await asyncio.sleep(self.discussion_time / 2)
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await self.send("Half of the time has passed")
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await self.send(f"{self.remaining_time_string()} remaining")
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await asyncio.sleep(self.discussion_time / 2 - 60)
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await asyncio.sleep(self.discussion_time / 2 - 60)
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await self.send("One minute remaining")
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await self.send(f"{self.remaining_time_string()} remaining")
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await asyncio.sleep(30)
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await asyncio.sleep(30)
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await self.send("30 seconds remaining")
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await self.send(f"{self.remaining_time_string()} remaining")
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await asyncio.sleep(30)
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await asyncio.sleep(30)
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async def early_vote(self):
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async def early_vote(self):
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