werewolve-bot/src/package/games/werewolf/game.py

220 lines
7.0 KiB
Python

from random import shuffle
import time
import asyncio
import discord
from .roles import Role, Doppelganger, Werewolf, Minion, Mason, Seer, Robber, Troublemaker, Drunk, Insomniac, Tanner, Hunter, No_role
from .players import Player, No_player
class Werewolf_game:
name = "One Night Ultimate Werewolf"
def __init__(self, bot, channel):
self.running = False
self.bot = bot
self.channel = channel
self.player_list = []
self.role_list = []
self.discussion_time = 301 # seconds
async def send(self, message):
await self.channel.send(embed=discord.Embed(description=message, color=0x00ffff))
async def for_all_player(self, call):
await asyncio.gather(*[call(p) for p in self.player_list])
async def set_players(self, msg):
self.player_list = [await Player.make(mem, self) for mem in msg.mentions]
await self.send(f"Players: {', '.join(p.name() for p in self.player_list)}") # send confirmation
async def set_roles(self, suggestions):
self.role_list = [Role.match(r) for r in suggestions] # raises ValueError
await self.send(f"Roles: {', '.join(r.name() for r in self.role_list)}") # send confirmation
async def set_time(self, msg):
self.discussion_time = int(msg) * 60 + 1
await self.send(f"You have set the discussion time to {self.discussion_time//60} minutes") # send confirmation
def check(self):
if not 0 <= len(self.player_list) <= 10:
raise ValueError(f"Invalid number of players: {len(self.player_list)}")
if not len(self.role_list) == (len(self.player_list) + 3):
raise ValueError(f"Invalid number of roles: {len(self.role_list)} with {len(self.player_list)} players")
def setup(self):
self.role = dict()
# setting default value
for r in Role.__subclasses__():
if r == No_role:
continue
if r in [Werewolf, Mason]:
self.role[r] = []
else:
r(self).add_yourself()
self.voting_list = self.player_list + [No_player()]
for c in self.voting_list:
c.reset()
def distribute_roles(self):
shuffle(self.role_list)
for i in range(len(self.player_list)):
role_obj = self.role_list[i](self, self.player_list[i])
self.player_list[i].setRole(role_obj)
role_obj.add_yourself()
self.middle_card = [r(self) for r in self.role_list[-3:]]
async def start_night(self):
await self.for_all_player(lambda p: p.send_normal("*The night has begun*"))
async def send_role(self):
await self.for_all_player(lambda p: p.send_info(f"Your role: **{p.night_role.name()}**"))
async def night_phases(self):
# TODO: implement waiting if role in middle
await asyncio.gather(*[self.role[r].query() for r in [Doppelganger, Seer, Robber, Troublemaker, Drunk]]) # slow
await self.role[Doppelganger].send_copy_info()
await self.role[Doppelganger].simulate() # slow
await asyncio.gather(*[w.phase() for w in self.role[Werewolf]]) # slow
await asyncio.gather(*[w.send_info() for w in [self.role[Minion]] + self.role[Mason] + [self.role[Seer]]])
await self.role[Robber].simulate()
await self.role[Robber].send_info()
await self.role[Troublemaker].simulate()
await self.role[Drunk].simulate()
await self.role[Insomniac].send_info()
await self.role[Doppelganger].insomniac()
async def start_day(self):
await self.send("The day has started")
def remaining_time_string(self):
t = int(self.start_time + self.discussion_time - time.time())
return f"{t//60} minute(s) and {t%60} second(s)"
async def discussion_timer(self):
self.start_time = time.time()
await self.send(f"You have {self.remaining_time_string()} to discuss")
await asyncio.sleep(self.discussion_time / 2)
await self.send(f"{self.remaining_time_string()} remaining")
await asyncio.sleep(self.discussion_time / 2 - 60)
await self.send(f"{self.remaining_time_string()} remaining")
await asyncio.sleep(30)
await self.send(f"{self.remaining_time_string()} remaining")
await asyncio.sleep(30)
async def early_vote(self):
await self.for_all_player(lambda p: p.ready_to_vote())
async def discussion_finished(self):
done, pending = await asyncio.wait([self.discussion_timer(), self.early_vote()], return_when=asyncio.FIRST_COMPLETED)
for p in pending:
p.cancel()
await asyncio.wait(pending)
async def vote(self):
await self.send("Vote in DM")
await self.for_all_player(lambda p: p.cast_vote("Who do you want to kill?", self.voting_list))
def tally(self):
for p in self.player_list:
p.vote.tally += 1
def who_dead(self):
maxi = max(c.tally for c in self.voting_list)
dead = [p for p in self.player_list if p.tally >= maxi]
for d in dead:
d.dead = True
if d.day_role.is_role(Hunter):
dead.append(d.vote)
return dead
def who_won(self, dead):
no_dead = (len(dead) == 0)
tanner_dead = any(d.day_role.is_role(Tanner) for d in dead)
werewolf_dead = any(d.day_role.is_role(Werewolf) for d in dead)
werewolf_in_game = any(p.day_role.is_role(Werewolf) for p in self.player_list)
minion_dead = any(d.day_role.is_role(Minion) for d in dead)
minion_in_game = any(p.day_role.is_role(Minion) for p in self.player_list)
werewolf_won = False
village_won = False
tanner_won = False
# could make it shorter using boolean algebra
if no_dead:
if werewolf_in_game:
werewolf_won = True
else:
village_won = True
else:
if tanner_dead:
tanner_won = True
if werewolf_dead:
village_won = True
else:
if werewolf_dead:
village_won = True
else:
if minion_dead:
if werewolf_in_game:
werewolf_won = True
else:
village_won = True
else:
if minion_in_game:
werewolf_won = True
for p in self.player_list:
if p.day_role.is_role(Werewolf) or p.day_role.is_role(Minion):
p.won = werewolf_won
elif p.day_role.is_role(Tanner):
p.won = p.dead
else:
p.won = village_won
return werewolf_won, village_won, tanner_won, dead
async def result(self, werewolf_won, village_won, tanner_won, dead):
winnning = []
if werewolf_won:
winnning.append("Werewolves")
if village_won:
winnning.append("Village")
if tanner_won:
winnning.append(f"{sum(1 for d in dead if d.day_role.is_role(Tanner))} tanner")
if len(winnning) == 0:
winnning = ["No one"]
embed = discord.Embed(title=f"{' and '.join(winnning)} won!", color=0x00ffff)
for p in self.player_list:
won_emoji = ":trophy:" if p.won else ":frowning2:"
dead_emoji = ":skull:" if p.dead else ":no_mouth:"
embed.add_field(name=str(p), value=f"{won_emoji} {dead_emoji} {p.tally}:ballot_box: role: {str(p.day_role)} (was: {str(p.night_role)}) :point_right: {str(p.vote)}", inline=False)
embed.add_field(name="Middle cards", value=', '.join(r.name() for r in self.middle_card), inline=False)
await self.channel.send(embed=embed)
def end(self):
self.running = False
async def round(self):
try:
self.check()
self.setup()
self.running = True
self.distribute_roles()
await self.start_night()
await self.send_role()
await self.night_phases()
await self.start_day()
await self.discussion_finished()
await self.vote()
self.tally()
await self.result(*self.who_won(self.who_dead()))
await self.send("Round ended")
finally:
self.end()