soi-manim/segment_tree/segment_tree.py

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from manim import *
2022-10-21 18:44:06 +02:00
class Main(Scene):
def construct(self):
n = 2**6
l, r = 42, 59
#n, l, r = 4, 1, 3 # faster test
vertices = list(range(1, 2*n))
edges = [(v // 2, v) for v in vertices[1:]]
#graph_vis = Graph(vertices, edges, labels=True, layout="tree", layout_config={"vertex_spacing": (1.0, 1.0)}, root_vertex=1)
graph_vis = Graph(vertices, edges, labels=False, layout="tree", layout_config={"vertex_spacing": (.2, 1.1)}, root_vertex=1).set_color("#999999")
self.play(Create(graph_vis), Create(Brace(VGroup(graph_vis[n+l], graph_vis[n+r-1]))))
def color_edge(v, col):
anims = [ApplyMethod(graph_vis.edges[(v // 2, v)].set_color, col)] if v != 1 else []
anims.append(ApplyMethod(graph_vis[v].set_color, col))
self.play(*anims)
def query(v, tl, tr, ql, qr):
if tr <= ql or qr <= tl:
color_edge(v, RED)
return
if ql <= tl and tr <= qr:
color_edge(v, GREEN)
return
color_edge(v, YELLOW)
m = (tl + tr) // 2
query(2*v, tl, m, ql, qr)
query(2*v+1, m, tr, ql, qr)
query(1, 0, n, l, r)
self.wait(2)